cppvalley · systems learning
C++ systems,
explained quietly.
Courses and engineering notes for people who want to understand what happens beneath the abstraction — memory, concurrency, Linux, HFT, EDA, GPU and AI infrastructure.
Courses
Learn one layer deeper.
Focused paths across modern C++, low-latency systems, EDA, GPU programming and infrastructure.
Core C++ for Interviews
Memory, RAII, smart pointers, move semantics, STL, object model, templates and debugging.
Advanced Modern C++
Type deduction, value categories, forwarding, concepts, constexpr and API design.
STL, Patterns, LLD and C++ Design
STL trade-offs, design patterns, SOLID, clean interfaces and C++ low-level design.
C++ Multithreading, Concurrency and Lock-Free Systems
Threads, locks, condition variables, atomics, memory ordering, queues and false sharing.
Linux, OS and Networking for Systems Engineers
Processes, memory, syscalls, sockets, TCP/UDP, epoll, perf and gdb.
Low-Latency C++ and HFT Systems
CPU, Linux, networking, latency measurement, market data, execution and risk.
Blog
Notes from the engineering side.
Long-form explanations built to be read slowly, revisited, and used in real technical conversations.